Patch notes / 1.0 Build 19

Repairs, Enemy Medics and a Faster UI

Dev build 19: faster UI with windows open, tower bots repair anywhere, enemy self-heal and the Urso Suture medic, storage hover pages, Blueprint Projector copy/paste

1.0 Build 19

Repairs, Enemy Medics and a Faster UI

Performance

  • Open windows cost far less every frame (about 2.3 ms down to 0.8 ms with five open)

Improvements

  • Construction Bots at a tower fetch Repair Packs and repair damaged buildings anywhere, not only near the tower
  • A "repair incoming" icon shows over a building while a bot is on its way to fix it, and incoming icons no longer blink
  • Your own bots collect the boxes left by deconstructed buildings and deleted belts from the start of the game. Ancient Treasures still need Remote Construction
  • A storage's hover card lists 10 items a page, largest count first in k/M; Shift + mouse wheel turns the pages
  • Shift + right click copies a Blueprint Projector's blueprint and settings, Shift + left click pastes them onto another
  • New mining drones go to the nearest Mining Station first
  • Lumin Orbs fly into the ship and are absorbed in one smooth motion
  • Multiplayer disconnect popups are clearer: "Connection Lost" with one plain sentence, matching buttons, and a one-line reconnect

Enemies and Balance

  • Enemy ships mend 1% of their health a second after 10 s without being hit
  • New camp medic: the Urso Suture, from a Suture Spawner, mends its camp's most damaged ship with an amber beam (one per camp, from 1000 global signal)
  • An Urso Ballista takes 6 ship slots in a raid, so siege raids are only slightly tougher than before it

Fixes

  • A black Mass Driver laser draws as a thin black beam instead of vanishing
  • An unpowered crafter's recipe tooltip shows that crafter's own craft time