Dev build 19: faster UI with windows open, tower bots repair anywhere, enemy self-heal and the Urso Suture medic, storage hover pages, Blueprint Projector copy/paste
1.0 Build 19
Repairs, Enemy Medics and a Faster UI
Performance
Open windows cost far less every frame (about 2.3 ms down to 0.8 ms with five open)
Improvements
Construction Bots at a tower fetch Repair Packs and repair damaged buildings anywhere, not only near the tower
A "repair incoming" icon shows over a building while a bot is on its way to fix it, and incoming icons no longer blink
Your own bots collect the boxes left by deconstructed buildings and deleted belts from the start of the game. Ancient Treasures still need Remote Construction
A storage's hover card lists 10 items a page, largest count first in k/M; Shift + mouse wheel turns the pages
Shift + right click copies a Blueprint Projector's blueprint and settings, Shift + left click pastes them onto another
New mining drones go to the nearest Mining Station first
Lumin Orbs fly into the ship and are absorbed in one smooth motion
Multiplayer disconnect popups are clearer: "Connection Lost" with one plain sentence, matching buttons, and a one-line reconnect
Enemies and Balance
Enemy ships mend 1% of their health a second after 10 s without being hit
New camp medic: the Urso Suture, from a Suture Spawner, mends its camp's most damaged ship with an amber beam (one per camp, from 1000 global signal)
An Urso Ballista takes 6 ship slots in a raid, so siege raids are only slightly tougher than before it
Fixes
A black Mass Driver laser draws as a thin black beam instead of vanishing
An unpowered crafter's recipe tooltip shows that crafter's own craft time