Patch notes / 1.0 Build 1

Gatling Turret, Map Control and Faster Big Factories

Dev build 1: Gatling Turret, act on structures from the map, faster big factories, Hide Fleet per player, 16 other changes

1.0 Build 1

Gatling Turret, Map Control and Faster Big Factories

New

  • Gatling Turret: an early rapid-fire gun tower, researched right after the start. It needs no power, only Gatling Rounds
  • From the zoomed-out map you can select and use your own structures anywhere you've explored
  • The Railgun's hit is a shockwave of burning fragments now, not a yellow circle
  • Warning alerts in Settings have one row per alert: Both, Icon, Sound or Off
  • Editing a map marker lets you switch it between private and shared

Improvements

  • Big factories run faster, with smoother frames and closer to full game speed
  • Enemy camps raid your factory even with no player near, and camps around a big factory share one raid rate
  • Your own ship's shots and mining laser stay audible when you zoom out
  • A mobile station waiting for its landing zone to clear no longer burns fuel
  • The low ore warning only shows when a mining station can still take ore, and a right click silences it for that asteroid for good
  • Organic Compounds is listed under Raw Resources
  • Clearer tooltips for the Tesla and Singularity Cargo Artifacts
  • A station's Signal tab breaks signal down into generated, dampened and net, with tooltips

Fixes

  • Hide Fleet is each player's own setting, and a client joining no longer hides the host's fleet
  • Removed the exploration trail markers, which could crash the game. The start, Terra World and Oracle markers stay
  • An older save no longer flashes the Luminae objective as complete
  • Save New Blueprint no longer shows through other windows
  • Belt items on a station no longer stay hidden after it lands
  • A multiplayer game that goes out of step because of a mod names the mods running
  • A restart into a save that's gone now says so
  • The Mods menu no longer lists a mod twice after a refresh
  • The Day Man and Night Man achievements count Advanced Solar Panels too