Patch notes / 0.50.0.63

A Crash Hotfix, a Construction Bot Desync and Fewer Skulls

MP beta: long session crash hotfix, construction bot desync fix, voice lines for every player, own skulls only and wrecks expire after an hour, 6 other changes

0.50.0.63

A Crash Hotfix, a Construction Bot Desync and Fewer Skulls

Improvements

  • Your map shows only your own skulls. A wreck now despawns after one hour of play, and anything still in it is lost
  • The Oracle and Ancient Portal voice lines play for every player in the game, not only for the one who activated it
  • Panel settings and ship transfers work on a mobile station in flight

Fixes

  • The game could crash after a few hours in a busy session. It now has sixteen times the room before that can happen
  • Deconstructing a lot at once with construction bots could desync a multiplayer game
  • Portals, obelisks, Oracles and assemblers activate after their burst finishes again, not when it starts
  • R and Ctrl+R rotate the landing blueprint again while you place a mobile station's landing
  • In a fight, the miner, research and explorer bots you carry no longer flicker in and out of your ship
  • Miner bots left behind by a deconstructed station no longer go out in an oversized explosion, and every explosion is sized to its own unit
  • A player who joined after you kept a white name on your map