Patch notes / 0.50.0.46

Old Saves Load Again, a Joining Screen, and Smoother Curved Belts

MP beta: old saves load again, a failed load says why at the main menu, a joining screen, belt items follow curves, 5 other fixes

0.50.0.46

Old Saves Load Again, a Joining Screen, and Smoother Curved Belts

Improvements

  • Old saves load again. 0.50.0.45 couldn't load any save from 0.50.0.35 to 0.50.0.44. They load now, and saves from the public version still do too
  • If a save can't be loaded for any reason, you're taken back to the main menu with a message saying so and why, instead of being stuck on the loading screen
  • Joining a game shows a connecting screen straight away: the game's name, what it's doing (joining the lobby, connecting, downloading the world with a progress bar, loading) and a Cancel button. Play can't be pressed twice while a join is under way
  • Items on a curved belt go round the curve at an even pace instead of cutting across the corner and snapping into the turn

Fixes

  • In multiplayer, Copy selected station did nothing. The copy went into another player's hand
  • Renaming a blueprint opened with an empty name, or with the last blueprint you renamed. Saving that renamed it to the wrong name
  • A building dying under heavy fire could flood the screen with thousands of "destroyed" alerts and slow the game to a crawl. It now raises one
  • On UK keyboards the ' key opened the console. Only the key left of 1 does now
  • Q could pick an enemy building up into your hand as a blueprint that could never be saved