Patch notes / Builds 102 and 103

Living Blueprints, Private Map Markers and Faster Bot Fleets

Dev build 103: Command Core Update blueprint switch, private map markers, armor block colours, faster Supply Bots, 25 other changes

Builds 102 and 103

Living Blueprints, Private Map Markers and Faster Bot Fleets

Improvements

  • Command Core Update blueprint switch: building onto a station pasted from a blueprint updates it
  • Private map markers (only you see them) point the way and clear when you arrive; dying drops one at your wreck
  • A mobile station blocked from landing raises a HUD alert
  • Share or import a whole blueprint folder as one string
  • Armor blocks take their own colour: click to pick, Shift-click to copy, blueprints keep it
  • Five Reinforced Armor techs add 30% armor block hit points each
  • Supply Bots start their next trip where they unload, not at home, so they deliver far more
  • Spare Supply Bots also serve holds that already have a bot on the way
  • Big Supply Bot fleets cost far less: 5,000 no longer slow the game
  • Frames are about 8% faster in a big factory
  • Singularity Power Stations add enemy signal, more at higher output
  • At raised Crafting Costs, Biological Substrate and Organic Compounds scale output with cost
  • Windows open in place instead of jumping
  • Windows drag anywhere on screen, corners included
  • Panel keys open their panel on press, not release
  • The Technology screen reopens faster
  • The Esc menu runs at 60 fps instead of 20
  • Inventory Auto-Sort is a checkbox
  • Map player names stay readable zoomed out
  • Map Controls lose their header and box
  • A new game's ship fades in as the white hole collapses
  • Command Core Update blueprint switch (advanced controls): building onto a station pasted from a blueprint updates it
  • Share and import a whole blueprint folder as one string; Copy details from... shows folders
  • 5,000 Supply Bots no longer slow the game
  • Singularity Power Stations add to the enemy signal, more as they make more power
  • Player names on the map stay readable when zoomed out
  • Your new-game ship fades in as the white hole collapses

Fixes

  • A copied Command Core carries Enable Transit and Stay Separate too
  • Overdrivers heat only with power; burners and research only while working
  • An All techs unlocked save learns newer techs
  • Instant Craft deploys every ship in a batch
  • The Station Grid Information window stays where you drop it
  • Unexplored space stays black at full zoom-in
  • The minimap shows your ship while the map is open
  • Route arrow chevrons flow at one speed
  • An All techs unlocked save learns techs added since it was made
  • Route arrow chevrons flow at one speed, whatever the ship's