The 1.0 Open Beta
The 1.0 update is here for testing. Everything below is on by default, no launch options needed.
New
- Circuits: research Circuits, attach a Circuit Module to a station, and a Circuit tab on its crafters, connectors, solar panels and inserters switches them on and off from conditions you set
- Personal logistics: a Logistics tab beside Crafting lets you request items with a minimum and maximum and send unwanted items away through 10 trash slots. Construction Towers' Supply Bots within 25 tiles bring and take them
- Repair Packs: craft them, then hold left click on a damaged building for a second to heal it. Construction Bots repair with packs from network storage too
- Ancient Guardians drop Luminae Archive Shards when they die. One unlocks Dyson Spheres, two unlock Singularity Navigation and the Dark Star Gate
- The Luminae intro: a narrated scene the first time you activate an obelisk or an Ancient Portal, with the camera turning to the Oracle when it is named, and no Oracle is revealed at the start of a new game
- Enemy camps can build Urso Cannons, which charge a purple orb for 3 seconds and fire it at your ships and buildings with a splash
- New models for the Inserter Bots and the three Assemblers, a new look for the Ancient Guardian with gold shots and red lightning, and new icons to match
- Mining Stations glow and spark in their gear holes while they mine
- No more Early Access notice on the title screen
Good to know
- Saves made in the open beta can't be opened in the current release. Copy a save before you open it here if you want to keep playing it there
- Open beta players and players on the current release can't join each other's games
- Mods made for the previous version won't load until their author updates them for 1.0
- Any old save you load here gets the 1.0 content