Client Saves, Smooth Fleets and Demo Multiplayer
Improvements
- Hovering over or selecting a mass driver lights up the links of its whole network and marks the other drivers in it
- The demo can play multiplayer with other demo players. Demo and full version games are kept apart
Fixes
- A player joining just as an enemy camp launched an attack could desync, with the wave existing only on the host
- Defense platform ships could get stuck at the center of the map after a cancelled attack. Saves with stranded wings fix themselves on load
- The low on resources warning for asteroids only shows while a station is mining the asteroid
- The reminder to build a construction bot only shows once you've placed a blueprint yourself
- Renaming a portal updates its map label straight away, for every player
- The Item Craft Queue stays at two rows when a big craft is queued
- Ctrl+click on a belt now picks up the items at the belt's ends too