Steadier Multiplayer on Slow Hosts and a Landing Zone Preview
Fixes
- Fixed desyncs where a host running at a low frame rate, like a Steam Deck, fell out of sync a few seconds after something was deconstructed or removed
- A single player save loaded before Steam finished signing in no longer turns you into "Player 0" and forgets your Steam account
Improvements
- Placing a landing zone shows the same orange ghost as a placed zone, in red where it can't go, instead of the blueprint of the ship that will land there
- Display settings has a Max lamp lights slider, from Off to 144, in place of the Lamp lighting list. Picking a graphics quality sets its default, and your old choice carries over
- Everyone gets the dark sky. The light sky option is gone, and the game is about 80 MB smaller
- The main menu shows the build number and when that build was made