Tutorial Polish, Frenzy Fix and a Calmer Mass Driver Pulse
Improvements
- Tutorial: a step only checks once its card is on screen, so things you did earlier no longer skip it unseen, and a step that's already done shows its card for a second first
- Tutorial: every key a step names, Frenzy and Plasma Bolt included, shows your own binding
- Tutorial: the objectives panel fades out when the narrator starts the next step, instead of vanishing
- Tutorial: the cargo hold step asks you to place the connector you just crafted on the hold's output side, and "mining structure" is now Mining Station everywhere
- Tutorial: the Logistics category step shows the Logistics icon
- Mass driver pulses run at half speed, are a third smaller, and show only while you hover or select a driver in that chain
- Mass drivers that send nowhere no longer get a marker over them. The driver's panel still says why
- Ctrl+right click on a hotbar slot queues up to 5, as many as you can afford, like the crafting panels
Fixes
- Frenzy works again with Bats built by a Ship Yard or Defense Platform placed during play, for the host and for clients
- After a right click cancels a blueprint, mining needs a fresh right click, so the cancel no longer fires the mining beam