Patch notes / 1.0 Build 16

Combat Filter and Stored Charge Conditions

Dev build 16: Combat filter option for ammunition, stored charge circuit conditions for capacitors and batteries, circuits that set a connector's filter, Construction Tower range paste, route stops switched by circuits, hold to skip cinematics, fixes

1.0 Build 16

Combat Filter and Stored Charge Conditions

Improvements

  • Filters have a new Combat option. Gatling and Railgun ammunition is in it now, not in Intermediates
  • Connectors and other filters you had set to Intermediates also pass Combat, so your factories keep moving ammunition as before
  • Circuits can check a capacitor's or battery's stored charge, in percent or in kJ
  • A circuit on a connector has a new Filter when true action: while it holds, the circuit's own list of up to 5 items sets what the connector takes
  • Shift-click settings paste between Construction Towers now carries Limit Construction Range too
  • A circuit can turn a mobile station's route stop on and off; the station skips a stop that is off
  • Hold to skip the intro, tutorial dialogue and cinematics
  • The low-ore alert: right click dismisses it for ten minutes, Shift + right click silences it for good
  • Belts feeding one side of a full station core or cargo bay now take turns
  • The Saves to dropdown marks the current folder and reads more clearly

Fixes

  • A circuit condition with no number (like "is on") can now be saved after you pick a new structure for it with Change structure
  • A Singularity Power Station that ran out of fuel makes power again as soon as new fuel reaches it, instead of up to a second later
  • Land works again while you ride a station's command core: clicking the landing spot lands the station
  • Circuit wires stay smoothly attached to a flying station instead of stepping behind it
  • Saving no longer makes the game stall for about half a second on big worlds
  • A player who reconnects quickly in multiplayer comes back as their own character
  • A destroyed building's hidden rebuild frame under the fog can no longer be selected
  • The Circuit view no longer fades in again when you move it to another kind of window